Games Software Engineer

Games Software Engineer

Resumen

Localización

Area

Tipo de contrato

Fecha de publicación

05-01-2026

Descripción de la oferta

Software Engineer - .NET and Perforce - Game Development Tools Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Join the team that builds and supports the internal tools powering source control and game development workflows for EA’s AAA titles including Battlefield, FC, and Madden. Reporting to an engineering manager, you will focus on full stack .NET development, testing, and supporting Perforce workflows. This role is designed for an early career engineer who wants to grow their engineering skills while supporting developers and artists across EA. NET based Perforce management application. Write unit tests, integration tests, and contribute to overall code quality. Perform foundational Linux activities including command line tasks, log review, simple troubleshooting, and writing basic shell scripts. Assist senior engineers with guided operational work and simple diagnostic tasks. Contribute to CI integrations and small automation improvements under supervision. Participate in Agile ceremonies, design reviews, and code reviews. Participate in an after hours oncall rotation after the training period. One year of experience including C#, ASP.NET, REST APIs, and front end development. Experience writing unit tests or working with testing frameworks. Familiarity with source control systems such as Perforce or Git and interest in learning Perforce commands and workflows. Practical Linux command line experience and ability to write simple scripts in Bash or shell. Exposure to CI systems such as Azure DevOps, Jenkins, or GitHub Actions. Experience with relational databases and SQL queries. Ability to work onsite in Madrid three days per week. Exposure to Ansible, Terraform, or similar automation tools Experience cloning or setting up test environments using infrastructure as code or automated methods Familiarity with observability tools such as KQL, Grafana, or Application Insights Interest in game development workflows or tools Exposure to cloud concepts or infrastructure tools as future growth areas This is a hybrid role, with 3 days per week working from our office in Madrid. Please, apply with a CV in English. We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #

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